Programmer · Unictive
Paddle Pop: Milkiverse
A branded adventure for Paddle Pop, built from the client's brand guidelines to a live game.

- Visits
- 61.4K
- Favorites
- 187
- Likes
- 36
- Rating
- 90%
- Server size
- 50 players
- Updated
- Jul 21, 2026
The brief
Paddle Pop wanted its world on Roblox. The game had to feel like the brand, play well on phones, and ship on a fixed production date.
What I built
- Brand into mechanics. Collecting ice cream and sticks and opening blind boxes come straight from the product, so players learn the brand by playing.
- Three zones. Each zone has its own obstacles and rewards on top of one shared progression.
- Data that survives. Collections and progress save reliably between sessions.
- Performance. Tuned for phones first, where most of the audience plays.


